The riichi mahjong game in clubhouse games has some UI elements that are unexplained, I believe because they assumed they would be well-known to the people playing the game. Could someone who does know something about riichi mahjong explain these elements? An explanation of how the scoring works would also be appreciated.
-R
@Felthry the ten mahjong tires are the Dora tiles in the dead wall, those are the ones that give you Dora yaku when you have a tile next in sequence to one of them (for instance, the East winds in your hand)
I don't know the exact names for the other two sticks but they're for players that called Riichi, and the streak, I believe
@KS What do the sticks represent? Do they give you any sort of bonus, and how do you actually get them? You can only call riichi once, so why the ×1 marker?
-R
@Felthry Yeah, there's slight scoring changes for having a streak
Unfortunately I can't even begin to go over the scoring system of Mahjong, it's pretty complicated for low scoring hands
Once you get to 4 yaku though, the scores get locked to fixed intervals and it becomes a lot more sensical