neat thing in video games:
when a random mook who happens to show up several times has actual character development
see for example, king bulblin in twilight princess; a miniboss you fight a few times, doesn't even speak a word or have any real story significance, but each time you fight him you can see that he respects link as an adversary more, and by the end of the game actually just *gives* link a key in a sort of respectful "you are the superior fighter here, I concede defeat"
-F