musing about our taste in media 

We hate deserts.

We have no idea why, but when we reach a scene/level/etc. that's set in a desert world, there's a not-insignificant chance that we'll stop watching/playing before it's over.

Examples of this include:

  • Tatooine (Star Wars desert planet)
  • Dusty Dunes (RCT desert scenario)
  • Gallopolis (DQ XI S desert oasis city)
  • Mad Max (pretty much the entire thing is set in an apocalyptic desert wasteland)

For some reason, if we end up having to play/watch a segment set in the desert, we have to put a lot of effort into powering through it. Even once we do, there's still a chance that we'll burn ourselves out on that piece of media and put it down for a while, possibly forever.

Is that weird?

[what isn't these days?]

True. Still though.

re: musing about our taste in media 

@The1AndMany Now I'm curious if this extends to cold deserts and high-altitude deserts, or if it's just the sandy wasteland aesthetic?
-F

re: musing about our taste in media 

@Felthry

Not sure, but that sounds like something we should look into.

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re: musing about our taste in media 

@The1AndMany Either way it's a bit of a shame, because it means you'd struggle to enjoy one of our favorite games ever (wild arms 3, which takes place in a world dying from desertification)
-F

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