musing about our taste in media
We hate deserts.
We have no idea why, but when we reach a scene/level/etc. that's set in a desert world, there's a not-insignificant chance that we'll stop watching/playing before it's over.
Examples of this include:
For some reason, if we end up having to play/watch a segment set in the desert, we have to put a lot of effort into powering through it. Even once we do, there's still a chance that we'll burn ourselves out on that piece of media and put it down for a while, possibly forever.
Is that weird?
[what isn't these days?]
True. Still though.
re: musing about our taste in media
@The1AndMany Now I'm curious if this extends to cold deserts and high-altitude deserts, or if it's just the sandy wasteland aesthetic?
-F
re: musing about our taste in media
@The1AndMany Either way it's a bit of a shame, because it means you'd struggle to enjoy one of our favorite games ever (wild arms 3, which takes place in a world dying from desertification)
-F