@kat i wouldn't say we're a kingdom hearts liker but we've played it and when the orange bar fills up to X MP worth of bar, where X is your current MP, you recover 1 MP
this means it's easy to recover MP when you're close to empty, but hard to when you're close to full
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@Felthry my MP bar is completely full and there's still an orange bar on it though
@kat yeah, that means you have enough stored up that as soon as you use magic you'll get one MP restored
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@Felthry this is immediately confusing haha
@kat the only reason we remember how it works is because it was extremely confusing to us too
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@Felthry as in, i don't understand
@kat the orange bar fills up as you collect mp orbs
if you currently have 1 mp and the orange bar fills up to the same level as 2 mp (i implied it would be just 1 before, that was incorrect but we haven't played it in like, ten years, sorry), the orange bar will empty and you now have 2 mp
if you had 2 mp and fill the bar to 3 mp, you will now have 3 mp, and so on
when you're at full mp you can still collect a full mp meter of orange, this basically means you have one more MP than your max
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@kat i am not sure--i think it just takes off an mp and refills the orange gauge? i don't remember sorry
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@Felthry so if i use fire at 3mp but don't have any orange gauge, it'll just use an entire MP each time, but if i have an orange gauge it'll use bits of that first?? weird