re: game dev
@gardevoir what... is this?
-F
re: game dev
@gardevoir I don't really understand the interface here, i would think something like a cyoa? but then you have some kind of additional stuff off to the side
-F
re: game dev
@Felthry yeah, those are noninteractible "story element" status things that pop up as you get them
obviously, an extremely early test, lmao
re: game dev
@Felthry good question
"a narrative design test in twine" is probably the most accurate answer