Adventure games I’ve played lately as D&D DMs:

Tomb Raider 2013: Here’s a puzzle. You glitch into a wall. You die.

Rise of the Tomb Raider: Here’s a puzzle. The orcs three rooms away hear you solving it. You die.

Shadow of the Tomb Raider: Here’s a puzzle. You try to jump down from a ledge. You die.

Breath of the Wild: Here’s a puzzle. You rolled what now? Cool!

Celeste: Here’s a puzzle. Here are all of the ways you die before succeeding. You climbed that mountain. It was _amazing_.

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Speedrunners: Here are all of the ways I figured out how to break each of these and look amazing. I will now clip into the fifth plane and end the campaign before it even begins.

All DMs ever: *sigh*

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