What has two heads, four arms, six legs, can barely see, but still loves and appreciates you?
@tahajin Yeah, that's the ambiguity I was dealing with. Wasn't sure if the image would be NSFW or just the punchline of a joke. x3
What has two heads, four arms, six legs, can barely see, but still loves and appreciates you?
@tahajin Ah, maybe I'm still not used to Mastodon. :X I thought everything in a post with a content warning was sensitive automatically.
What has two heads, four arms, six legs, can barely see, but still loves and appreciates you?
@tahajin This is super cute but can you tag it as NSFW?
@Thaminga @ktdrg@mastodon.social experience unparalleled immersion by driving your Mazda MX-5 Miata with the intuitive comfort of the Nintendo Switch™ Joy-Con™ controller's motion sensors
@Lobst Here's some I like from recent years:
Breath of the Wild Relaxing Mix https://www.youtube.com/watch?v=NntQ86FHcMY
Animal Crossing https://www.youtube.com/watch?v=5Y85otqcPak
Stardew Valley https://www.youtube.com/watch?v=NO_lqYBXDIU
@Rybark Liberate him
@gnarlyanimal Most people say "de-pesh" like the French word dépêche (meaning a news update), though it's worth noting the band themselves knowingly used the "wrong" pronunciation in 80s interviews.
Trip report: Shadow Complex good
@Rybark Yeah, the feeling that you have 2-3 different approaches to most encounters is done well, and with good subtlety
shadow complex, minor spoilers about a secret
@Dex yeah, I'm not a fan of the way this game does achievements; the tasks they involve and their prominence in the UI are probably what dates the game the most
Trip report: Shadow Complex good
The ugly part is that this game technically takes place in a literary universe created by noted bigot Orson Scott Card. Buuuut it's pretty minor; Card had no input on the game's production or the plot and the premise is basically "a bro tries to rescue his girlfriend from a shitty cave that happens to have a paramilitary organization's factories in it"
Just don't read the related books, please
Trip report: Shadow Complex good
Buuuut I guess it makes sense for a smaller-budget hi-fi game to not attempt level designs that guide the player along to the places they need to go while making them feel proud of every little discovery they make with no explicit instructions or non-diegetic callouts
Trip report: Shadow Complex good
I have mixed feelings about how aggressively streamlined it is, but I do respect it for staying out of the player's way and letting them play the thing. There's no walls of text here--contrast with Metroid Fusion (a great game that gets a little too talky sometimes).
The secrets don't feel like "secrets" so much as semi-optional things to do. The question's less "where can I find things" and more "how do I get the thing that's clearly marked here on my map"
Trip report: Shadow Complex good
As a game from 9 years ago, it's notable for successfully mixing 2D navigation with 3D graphics and detailed environments. It feels like a shooter and you do have to use tactics like bouncing grenades, hiding behind cover to reload, etc--the move set feels by-the-numbers but it's executed well. The story, in terms of spoken dialog, is not great, but you can tell there's some logic in how the facility fits together and the vibe is consistent.
Furry hermit and small game developer. Likes chubby guys with tails and/or superpowers. Friendly as anything! https://www.patreon.com/kommagames