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Is this time to mention my hot take about alignment in D&D being that basically most of everyone should be some flavor of neutral, with the only exceptions being angels, unicorns, modrons, demons and other creatures really hard coded to some sort of moral/ethical framework?

And that if I can have something like that as a hot take, it's kinda not a very useful concept anyway? (I feel alignment is really a byproduct of D&D's wargaming origins.)

@Leucrotta Alignment really should be a pair of crossed rating scales at this point. "On a scale from 0 to 10, with 0 being fully chaotic and 10 being fully lawful..."

@Leucrotta one of the games i've played in, the gm played with that a bit. like i guess the hottest of all takes is that "good" and "evil" as alignments don't say very much about how someone really behaves

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