So, I *finally* have an opinion about race/lineage/ancestry/etc in D&D.
I'm actually in favor of free for all stats!
I feel like giving bonuses to some groups rather than others is a great idea *in theory*. It's very game-y; hey, I really want my rogue to be swift and agile, so they're an elf... or alternately, with the CON bonus, my dwarf wizard can get stuck in melee combat, or my halfling can spend points on WIS knowing their DEX isn't terrible.
Which is great *if* you're not in a game where every +1 counts that much more, or if you're in a game where the GM really plays to your characters. It's like feats, prestige classes, multiclassing at higher levels, etc; in an ideal world, we'd play D&D games that rewarded quirkiness which wasn't an immediate in game advantage.
But sadly D&D games where you need to feel effective are part of the world not being ideal. Which means the best way the rules can even that out is to offer an even playing field, stat wise.