@Raspberryfloof It looks like Card Party would actually be ridiculously easy to remake in Tabletop Simulator to play online. You know, since it's designed to act like a physical board game.
@Raspberryfloof Well... Mostly. I'm not entirely sure how the warp event card works yet, or what happens if players bump into eachother.
@catgirl I could probably try digging out my copy of MP5 this weekend if you'd like me to find those out for you... ^^
@Raspberryfloof Then again, trying to hide dice blocks under random unmarked cards might be difficult in an accurate physics simulation...
@catgirl maybe some kind of dice token would be easier...?
@Raspberryfloof 😛 The item cards having three sides is basically the same problem. I'm thinking the "special" cards should just have a little icon in the corner that says what it is, you know?
But, if I were to make it myself, I'd just have it almost entirely scripted anyway (boo...), so it doesn't really matter.
@catgirl @Raspberryfloof Separate item/event deck, and map cards marked with a small icon to draw from that deck?
@catgirl Scripting is basically the only reasonable way of doing that game in TTS anyway, since you have to make sure the pathing is sane, but also make sure nobody knows what the path looks like before starting the game.
@Raspberryfloof Card party... I don't think I ever got to seriously play that, nyaa... My friends group was dwindling at that point, growing up and getting jobs and whatnot, so I mostly had to play MP5 singleplayer against koopa kids and whatnot, and that suuucked... Hence the super duels were the only joy I could get out of it.