Aaahh, I have ... 380 textboxes, plus probably twice that many text strings, left to insert into a database of what data is used where in Itadaki Street 2... so it's easier to actually edit some of the data and see how much space we have available...
This is ridiculously mind numbing, especially since I already marked all this data in the disassembly... I already fell asleep twice marking it all...