... I guess it actually was a cool seed, @tiden. :P
Still streaming Zelda 3 Randomizer! I'll be doing a key-sanity seed next~
Glitching (epilepsy warning)
I, um, uh. I don't have any idea what happened here.
The moon is so full and bright tonight~ owo Awooo~
https://awoo.space/media/mQRUsvuV7LtUNUi-jFs https://awoo.space/media/sYzB6LQPGI1VEjKrJg8
Oh, that's weird... One line of dialogue in Itadaki Street 2 has a character that seems corrupt. Specifically, it tries loading a 1bpp 12x12 character from $8B:4DC9, which is way out in RAM...
I don't know if this address has any valid data when/if this text is normally loaded in-game, but no other text uses this value or any similar value, and any other text that uses a variable from RAM uses a control code and has special handling for it.
I feel like I'm doing less actual disassembly now and just fighting IDA nonstop instead. :\
Here are some of the results from a glitching session recently: https://awoo.space/media/HSMjM-nSCPMS6Ty6fXE https://awoo.space/media/EyqqEBKaKAFbpj7r0Dg https://awoo.space/media/8T5se7Czh0aFsLEsKm8 https://awoo.space/media/NdL-9J9Hu2-49-6URBw
I, um, uh. Well then, I guess this game sure has changed over the years... https://awoo.space/media/BOvTSu_YMgJGTzUZaco
Poly trans cuddlefloof programmer and gamedev(?). I love poking around in and reverse engineering old games. I'm also super shy and have horrible anxiety, so ... please be nice...
I don't mind if you follow request, but if I don't know or recognize you, please send me a message so I know who you are. #nobot