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I wish I didn't feel like things were only worth doing if they could be done perfectly. botsin.space/media/sUJG7lDrPMS

Oh, I had more control codes implemented in my custom code than I thought... I guess I can actually insert some of this text then ^^

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Oh wow, this is neat.

So, when choosing AI characters you can play against, there are actually two different lines that can appear! I didn't notice that there were multiple lines until I was reading through what @WTCGames@twitter.com had translated so far.

If you choose most characters, you get the first line ("Player # will be ____, right?")... but if you choose Konomi, you get the second ("I'll join as player #, alright?")

I guess Konomi really does host the whole game!

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Yeesh, this is... a lot of references to this memory address. >.>;;;

I certainly have lots of work left figuring things out...

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Well, I found which memory address is used for indexing which dialogue line is spoken by AI players.

Unfortunately, because I didn't finish tagging things in my disassembly, I can't cross-reference where the breakpoint I set fired with it, because that section of code is untagged...

I guess I know what I'll be doing today.

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"Marble Machine" by Wintergatan: I'm 100% in favor of musical mechanical engineering: youtube.com/watch?v=IvUU8joBb1

I want to do all of the things

but capitalism

Music mood: The Capital City of Flowers in the Sky, from Fantastic Record of Cherry-Blossom, by Sensitive Heart.
youtube.com/watch?v=vI1KnSDzbn

Ack, our translation spreadsheet is so huge that I can't open it on my phone anymore... >.>;;;;;

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Music mood: Satori Maiden ~ 3rd eye, from MEGA ZUN, a Touhou remix album by HertzDevil.
hertzdevil.bandcamp.com/track/

I also threw together a small tool for testing how dialogue will look before inserting it in-game!

You can play around with it here, if you'd like:
raspberry.rosenthalcastle.org/

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This song was written for a composition contest in 2010-2011, and the theme they used was "Wing".

There's a neat bonus in the Pxtone Collage file, too... ^^

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