uspol, video game analogy 

We're voting for midbosses here. If you're a US citizen, please vote for the one that's gonna be an easier fight.

The vote isn't the fight, but the vote can make the fight easier. The struggle still has to happen whoever wins. But one's harder, and there aren't many powerups or healing items showing up in this stage.

Whoever we elect is gonna be an obstacle, but for heaven's sake let's pick the obstacle that'll be less of an impediment to our progress. We don't want to waste all our firepower and hp fighting the fucking cheeto while the stage falls apart around us.

Let's please lower the difficulty level.

uspol, video game analogy 

@Soreth

I fear this may be pay-to-win.

re: uspol, video game analogy 

@xinjinmeng ...

thanks.

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