@cdmnky The original LSL script engine in Second Life had issues with memory fragmentation in lists and strings, and so people would append to lists like this to avoid fragmentation, and to reduce memory usage:

myList = (myList = []) + myList + addition;

When they replaced the engine with a Mono-based script engine, the hack still compiled, but provided no benefit.

And naturally, people still advised others to use it...

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