diablo immortal 

what's with everyone trying to half-defend diablo immortal's predatory design by saying it's a f2p mobile game and it was always going to be like this

the 5 star pull rate is 1 in 2000, 73 goddamn dupes to max, hidden hard caps on f2p drops

genshin impact rates are like 1 in 170 and 7 dupes

arknights, 1 in 50 and 5 dupes

TAC? 1 in 10 with one guaranteed weekly, 7 dupes to max, all farming caps clearly communicated

even for gacha games this shit is awful

re: diablo immortal 

@starfall I also recall hearing that it would you over a decade to max out your character without any microtransactions in Diablo Immortal.

re: diablo immortal 

@Zauberin or something like 6 figures

it's utterly ridiculous even by gacha game standards

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