Magic the Gathering kvetch
This evening, I was reminded that the part I like least of playing #MtG is the actual playing of the game. I love the lore, the art, the social interactions (in some groups), even deckbuilding. But any experience that distills the experience down to a simple card game only makes me stressed.
Magic the Gathering kvetch
@DialMforMara This actually makes me wonder about the potential for playing more or less the same game but optimized for storytelling. Narrating the actions of the game as in-world rather than just "tap, tap, swing for 5". Would be really long and complicated in, say, a Commander game, but might be amusing to have some role-play elements in Unstable, or even one of the regular lore-heavy sets.
Magic the Gathering kvetch
@DialMforMara That's a good point, yeah. You don't have to start with a preconceived story for a deck at least. I know of storytelling games that /are/ just "play from a hand and narrate what feels right.
Mtg on top of that has some definite constraints, but there might be some interesting middle ground.