Rambling about writing and where "Mythic Quest: Raven's Banquet" failed.
I think the fundamental flaw of "Mythic Quest: Raven's Banquet" is the Pilot was written without any understanding of how AAA Game Development works, and has thus stuck them with this 'rag tag crew' that makes no sense and can't ever be a reflection of reality.
Two of the characters are QA testers who *work in the same office*! In the real world, QA testers wouldn't be in the same building, let alone ever be able to talk to the Creative Director. It's also clear that the writer didn't know a QA's job isn't just to sit and play the game.
Now, this is "just a show", but the problem is it's meant to be a comedy reflection of how games are made. Which falls flat if you don't have some basis to relate on and clear understanding of what you are mocking.
Compare and contrast - Sports Night - Studio 60 on the Sunset Strip. One has a rooted sense that the writers understood how sports news production works. The other did not really understand how a weekly live sketch comedy show works, and was unanchored.