UFO 50, night manor (terminal code spoilers) 

I did my first playthrough of Night Manor offline because the killer kind of added an element of dread that I didn't feel like dealing with while people were watching, but I feel a bit better about going back to it onstream now that I've beaten it and know what to do.

I'm *very* highly debating using the code OPEN-CAGE so that the killer looks like this, although that does maybe ruin the effect a little bit... the story is really good, and the killer looking like he does is kind of a big part of what makes it impactful. Maybe I'll do a playthrough normally but show this off briefly :P

UFO 50, night manor (terminal code spoilers) 

@karma WHAT the...

That's like the opposite of the kitty-spiders in Satisfactory. XD

Given the tone of the REST of the game I'm not sure how to feel about this one.

Follow

re: UFO 50, night manor (terminal code spoilers) 

@Kyresti it turns the startled "god damn its" into startled laughter, that's for sure :P

There's even a separate animation for the thing you have to do later in the game that's just extremely funny and cartoony, now that I'm playing through it again just to see what else changes here. :P

Sign in to participate in the conversation
Awoo Space

Awoo.space is a Mastodon instance where members can rely on a team of moderators to help resolve conflict, and limits federation with other instances using a specific access list to minimize abuse.

While mature content is allowed here, we strongly believe in being able to choose to engage with content on your own terms, so please make sure to put mature and potentially sensitive content behind the CW feature with enough description that people know what it's about.

Before signing up, please read our community guidelines. While it's a very broad swath of topics it covers, please do your best! We believe that as long as you're putting forth genuine effort to limit harm you might cause – even if you haven't read the document – you'll be okay!