@Jo @noiob do check github for the various things concerning ... well I'll just give the link
https://github.com/freds72/poom-sdk
... oh look:
Note: mouse support requires Pico8 version 0.2.2+, not yet officially out at the time of writing.
anyway: look, it's a "make your own poom" sdk and ... I mean, seriously... that's even more freaking amazing, that it was done in THAT manner.
@noiob @Jo That's been added, along with a number of other continual improvements.
(like 60hz mode, which... will NOT run on the pi 1B full framerate. Not enough oomph.)
Jo the issue may be the way it's drawing to the screen; the web version may be using an optimized opengl es implementation, and the native using sdl2 WITHOUT opengl es, only Xorg, or something.
and yeah it'll be annoying but you probably have to check the source for what the issue is with the mouse. Maybe it's ALSO a sdl issue. Or. similar.
I dunno, I haven't used the pi version yet.