I'm "I remember when Skyrim was considered really fucking good" years old

I will say that I was ahead of the curve on Skyrim in at least one area: I always knew the dragon fights were shit

Remember when Skyrim on PS3 had a memory-collection issue where every time you nudged a fork half a pixel to the left the game always remembered that and NEVER reset the zones so your save files progressively grew in size and the game became more and more unstable to the point where you wouldn't even be able to keep a stable framerate and it would just crash randomly?

Game of the Year 2011

@witchfynder_finder hm maybe they only save the position of all objects for like, the player's houses and stuff

@noiob Most chunks that aren't directly player-owned are supposed to reset after a while, which is why you can't store things in any random chest you find

@witchfynder_finder ah

I think Cyberpunk has a similar problem, but it also just stops working and corrupts the save if the savefile gets over 8MB

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