hm, 256 GB seems to still be the sweet spot for price/size for microSDs
@noiob honestly I haven't really had much of a need for space on most devices, like with my Switch everything's comfortable on internal storage at the moment.
And then there's the Wii U, where a few game updates somehow are taking up 15GB of space. But Nintendo decided SD cards aren't good enough for the Wii U, and a USB drive must instead be sacrificed.
@noiob I'm starting to question how people who bought the 8GB model got by. Maybe they only played Mario 3D World and NSMBU.
@onfy my Switch was full within months of using it. My Wii U didn't like the 128GB USB drive I gave it (there was always one game that crashed on start, probably the filesystem being awful at error correction) so I gave it a hard drive I had lying around with a cheap SATA USB adapter (with a Y-cable for power)
@noiob Sounds like I need to expect pain. I wanted to try Xenoblade Chronicles X out and then my free space was all NOPE. I don't have any small HDDs... that I'm not using..., and having a hard drive plugged into the Wii U 24/7 sounds like pain.
@onfy maybe they played games from discs only, which was pretty normal back then. They'd still run into issues with Zelda, iirc half the game is in an "update" so they can actually load it
@noiob Breath of the Wild? Good point... I have updates for that, Mario Kart 8 and Smash installed. A few GB each iirc.
@onfy Mario Maker is nice and small
@noiob That's good at least, but that there are so many significant games with giant updates seems problematic.
My plan was to get a reasonably-sized USB flash drive or SSD but idk about that now.
@onfy well, a SSD will have significantly better (and better managed) flash
@noiob How comforting...
actually the sweet spot is lower if you don't consider that most devices only have one slot but y'know, don't wanna be swapping cards all day