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re: Earth Defence Force 5, giant bugs 

@hokaze@queer.af I wouldn't say it's as easy as possible (there's timing on two invisible cooldowns to get right with more complicated stuff), but it's a heck of a lot easier than EDF4's shield-cancelling by like, orders of magnitude.

Chaining jumps/boosts is now an ability you get from 2 augment loadout slots, which can also be stuff that reduces recoil or makes shields more durable or suchlike. With max you can have 4 jumps & 4 boosts before hitting the ground, which can scale most skyscrapers or get 2/3rds of the way across many levels.

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