aaaaaa i just got this adorable commission from my pal Tri, go check out their wonderful art → https://twitter.com/Trinosaur
some things i need to do on nj export:
1. use separate buffer views and accessors for each mesh's vertex data (fixes importers duplicating all verts for each mesh)
2. different joint sets for each mesh even if verts are reused (should be basic MVP at this point)
3. parse UVs into the vertex data on a per-mesh basis
i really, really hope someone's got a tool to convert glTF2 to something _useful_
#Mastodon v2.4.0 is 🎉 finally out! 🎉
https://github.com/tootsuite/mastodon/releases/tag/v2.4.0
The changelog is long, but here are some highlights:
- Better offline support
- DMs column
- New profile options
- Hide who you follow if you want
- 120% better report UI for mods
- Narrower privacy policy!
- High contrast theme
- Web Push API opened up to app developers! Easy push notifications possible in all apps now
- Performance improvements
- Various fixes and improvements 😋
hey it kind of works. uhh. normals are screwed up and skeletons reeeeally don't work but it parses and exports!
very strange looking default pose on HUmar. surely this can't be right.
call of duty
I am so fucking excited at the prospect of Treyarch-quality CoD shootin' in a Battle Royale game mode. Oh my god.
AND BATTLE.NET TOO WTF
has poor taste in video games
yes you can follow request
please ask in a DM for discord/other app to contact me directly. DMs here are not a great direct medium
avatar by @pinnapop@twitter.com