oh.
the real cause is rendering/quality/2d/gles2_use_nvidia_rect_flicker_workaround
which apparently does not exclusively enable for nvidia
and severely impacts tilemap performance
what
huh... no, it's actually the GLES2 video driver that is very very VERY slow on macOS for some reason. GLES3 is fine.
@shaderphantom A long while ago people were writing a new tool to insert custom block types into Super Mario World (to replace an older tool for the same purpose) but were stuck on picking a name for it.
And one name floating around was CBT, for Custom Block Tool. It did not get chosen.
It's actually not that bad. And Jim Carrey's take on Dr. Robotnik might actually be fine.
has poor taste in video games
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