it's really neat opening level files for old games in hex editors

a lot of the time, they are just 2d arrays just dumped right into a file, so you can see the shapes of the levels if you adjust the width of the wrapping!

like, here's the first level of duke nukum 1 in HxD next to what it looks like in-game!

with something like imhex, you can even visualize it to see the details a little more clearly with its data processor!

so! i ended up writing a super-simple pattern to let me see what's in the maps more specifically~

each different color is a row in the map layout, and if i mouse over any bit, it will tell me what kind of sprite it is on the map there! (it will also tell me the coordinate i'm looking at)

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