@codl fuck yeah codl!!
@bossposs it sure is, and it sure is
@kaypar oh my god i sure am
a friend of mine is working on a preservation/revival project for an online game from like 1999-2005 or so. it's a top down zelda-y game with a map editor and a scripting system so you can submit content to be included. it's a really neat slice of game history
so one of my projects is to make custom content for my friend's server for this game
but the other project is to make my own game that's like it but more modern and less janky, lmao
@lunalapin @junebug my little pony: friendship can only vainly aspire to be magic
i love the idea galactic algorithms. technically the fastest way to solve a problem, in the limiting case as the inputs get arbitrarily big, but with so much overhead that it's only faster if the inputs are way bigger than would ever be practical
when i first heard of it, i thought "the kinds of problems those exist for must be extremely complicated"
it turns out that the fastest known method for multiplying two integers is a galactic algorithm. it's based on a 1729-dimensional fourier transform. if i understand correctly, it becomes faster than other algorithms when the inputs have about 10^100000000000000000000000000000000000000 digits
i played halo like, twice? ever? but this guy friggin rules https://twitter.com/tanisthelesbiab/status/1422603580746260483
@codl i promise i didnt softblock you, idk what happened there
@gardevoir another pelican pilot who won't fly to dangerous landing zones, named Echo 926
@goaty god, same
theres probably an argument for it being an accessibility concern, honestly
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