@Stephen_Stone ohhhhh that would be cool too!! it feels like theres a whole big design space of fighting game mechanics that are collaborative/creative rather than competitive
@Stephen_Stone oh thatd be another cool variation. like, you choreograph it ahead of time and then the game judges you on how well your actual fight matches the choreography
weird idea: cooperative mode of a fighting game. instead of attempting to win, you're working with your opponent to make a flashy battle happen, and the game judges the two of you combined based on style and technique
this might encourage players to coach each other on techniques and stuff, especially if the kinds of things it judges you on are also applicable in versus matches
@Finalcord btw if you want something to do, you can write a post with the "introduction" hashtag and i'll boost it :>
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