tabletop game design idea 

@SamIO oh i had this idea once too! like your maximum stat is the measurement of health but your usage of the stat expends the pool, which comes back quickly enough

i didn't like the idea enough to try to design a system around it cuz it needs too much playtesting (which im not v keen cuz no real group). this one kind of grabbed me cause it fits the narrative of "high adventure" of D&D but brings it into a much different fantasy so that's why i got carried away lol

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