tabletop game design idea
@SamIO oh i had this idea once too! like your maximum stat is the measurement of health but your usage of the stat expends the pool, which comes back quickly enough
i didn't like the idea enough to try to design a system around it cuz it needs too much playtesting (which im not v keen cuz no real group). this one kind of grabbed me cause it fits the narrative of "high adventure" of D&D but brings it into a much different fantasy so that's why i got carried away lol