Tabletop talky
@goatmoat im trying to avoid making any race being "sneaky" bc the world i'm trying to build in general has huge diversity of humanoid creatures and i want to avoid defining a race by something that can be construed as a negative quality
Tabletop talky
@vahnj
Okay, I get that. What about then as mythical long lost race, which is only known through statues left in greenspaces?
You can imply magicalness or advanced technology as needed to explain the statues away
Tabletop talky
@goatmoat hmm i'll have to think about that
a "lost race of people who suddenly reemerged into the world" could be an interesting idea to play with
Tabletop talky
@goatmoat the closest i've come to allowing this is that orcs can use their physical strength stat for intimidate checks
it's one thing if you're scared of something (see them as potentially superior) and another thing if you find something worth dismissing (see as potentially inferior) if that makes sense