Undertale + Spec Op The Line spoilers
One thing that I still really appreciate about UT was the story's explicit understanding and integration of player control. Something SO:TL and UT share is that they both make commentary on your actions as a player, and how you are complicit in the violence depicted. However, SO:TL takes a sort of... easy road. You have no other choice except not play the game. And given that it costs real world money? That's just a copout, I'm sorry.
Undertale + Spec Op The Line spoilers
Did you kill Toriel? Well, maybe you haven't noticed yet, it's been pretty easy so far... Did you kill Papyrus? Maybe... you weren't paying attention. But the deeper in, the more it questions you, grills you, and tries to point towards your power. Sans, at the end, finally calls you out, explicitly pointing to how much power you have. Are you sure you WANT this? Do you CHOOSE this?
Undertale + Spec Op The Line spoilers
In UT... there are multiple creatures trying to kill you. Why? Why do you need to be pacifistic towards them?
This all comes back to the nature of DETERMINATION and the power of humans in this world. Every time they kill you, you just... aren't dead. You go back. You keep retrying. Literally, as long as you are determined to stay alive, you can not be killed. You are in ZERO danger. They try so hard because anything less dooms them to failure from the start.
Undertale + Spec Op The Line spoilers
@BigFatFae Seriously like... if the only winning move is not to enter the world in the first place, that's just shit game design TBQH.
Undertale + Spec Op The Line spoilers
@Thaminga I mean, it's actually pretty good overall. But it's an early entry into the self referential, and didn't have any contemporaries that had tackled this issue before. Undertale is one of the first, and it came out years after!
Undertale + Spec Op The Line spoilers
@Thaminga Basically, as hard as I'm being on the game, it's actually pretty good for what it is! But this is more to pump up UT than slam Spec Ops
Undertale + Spec Op The Line spoilers
In SO:TL, you are tasked with bombing targets on a screen with white phospherous, knowing full well it's horrendous, but not knowing that who you're targeting are civilians. But you can't just... run away and try not to do it. There are no other story paths, you either stop the experience, or continue. I cannot stress enough that this removes any sense of culpability from the experience. You are just along for the ride.