tales of vesperia
today we learned: it's possible to get a surprise encounter *and* an advantage encounter at the same time
by shooting an enemy with the sorcerer's ring the moment that you enter a cutscene area, while said enemy is near enough to the spot you spawn after the cutscene to trigger an encounter, on the rear of where you spawn, and get lucky that you get the dizzy effect instead of the angry or stunned effect
how the fuck did all that line up perfectly without even trying
re: tales of vesperia
@Felthry so do you start off both facing away from each other in that case?