Adventure games I’ve played lately as D&D DMs:
Tomb Raider 2013: Here’s a puzzle. You glitch into a wall. You die.
Rise of the Tomb Raider: Here’s a puzzle. The orcs three rooms away hear you solving it. You die.
Shadow of the Tomb Raider: Here’s a puzzle. You try to jump down from a ledge. You die.
Breath of the Wild: Here’s a puzzle. You rolled what now? Cool!
Celeste: Here’s a puzzle. Here are all of the ways you die before succeeding. You climbed that mountain. It was _amazing_.
Speedrunners: Here are all of the ways I figured out how to break each of these and look amazing. I will now clip into the fifth plane and end the campaign before it even begins.
All DMs ever: *sigh*