Yeahhh, Mario Party 5 was the last Mario Party game I ever owned/played, and the only thing I liked about it was Super Duel Mode, as shallow as that might be.
Minigames where you drive around in tanks or Arwings or whatever and shoot at eachother in a cute lil arena were always my favorite, so having a customizable version of that was preeetty great.
@catgirl Mario Party 5 was amazing =w= It had the first iteration of the capsule/orb system, it had Super Duels, it had some pretty great mini-games, and it had probably my favorite mode in the whole series, Card Party! @w@
@Raspberryfloof Card party... I don't think I ever got to seriously play that, nyaa... My friends group was dwindling at that point, growing up and getting jobs and whatnot, so I mostly had to play MP5 singleplayer against koopa kids and whatnot, and that suuucked...
Hence the super duels were the only joy I could get out of it.
@Raspberryfloof It looks like Card Party would actually be ridiculously easy to remake in Tabletop Simulator to play online. You know, since it's designed to act like a physical board game.
@Raspberryfloof Well... Mostly. I'm not entirely sure how the warp event card works yet, or what happens if players bump into eachother.
@catgirl I could probably try digging out my copy of MP5 this weekend if you'd like me to find those out for you... ^^
@Raspberryfloof Then again, trying to hide dice blocks under random unmarked cards might be difficult in an accurate physics simulation...
@catgirl maybe some kind of dice token would be easier...?