hmm.

I have good deal of fun playing bow and bowgun in MHGU, but am missing something to make it a little more... interesting?

like all the melee people get some cool combos, but for the most part the ranged people just find critical distance and then press A a lot

okay hold the fuck up I just learned you can use Adept HBG and roll out of crouching fire into ANOTHER crouching fire with a full free reload

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I think part of my difficulty is even after integrating a reasonable controller with 4 shoulders and two sticks, it's not integrated well at all, haha

like if I'm using the quick aim, I should be aiming with the d-pad and just pretending the stick isn't there unless I'm moving the camera while running

I do appreciate having the option to do Hunter Arts with LT + face buttons though, that's massively more useful than pressing dpad or w/e

I was messing around in weapon training last night trying to figure out why the quick aiming feels -so- shitty and unresponsive, and I realized it's because even when you use the right stick for it, the aiming reticule only has two distinct steps of movement speed through the entire range of the stick's motion, haha

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