I made an infinite loop that can be stopped by hitting an on/off switch #SuperMarioMaker2 #NintendoSwitch
@zoe I was thinking about somehow making it so the other opening of the clear pipe is always open but I couldn't figure out how to do it so I made this kinda useless contraption instead
@zoe waitaminute, if you can make a clear pipe that's a bit longer than the P switch music, this should be possible, you trigger thwomps while in a clear pipe, right?
@zoe if there's some way to have the pipe be not continuous but still automatic, that'd be sweet, can you push Mario into pipes
@zoe ah shoot, the softlock detection is smarter that I thought it'd be, it just kills Mario if he goes all the way through a clear pipe and back and it's blocked. Makes a lot more sense that way I guess