@starkatt minecraft has a bit of that, especially if you add some worldgen mods, but it's not the same thing
@Felthry Minecraft exploration is like 3/4th of the way there for me, but that last fourth is pretty important. The problem is it was hard to try and collect resources in any sort of non-local or directed way.
@Felthry Minecraft is in the category of "games I really wanted to like, but fell flat"
@starkatt we've found it's quite enjoyable if you add a ridiculous amount of mods
@Felthry yeah that makes sense but the base game didn't tease me enough that figuring out a mod stack felt worth the effort.
I guess what I really wanted was actual industrial supply chains and more localized resources. Which I'm aware that mods do, but eh.
I should maybe pick up Factorio though.
@Felthry Ironically enough, the actual *mining* was boring as fuck since ores were randomly distributed, not localized into followable veins or anything. So the efficient mining was just algorithmic volume-removal.
@Felthry AHHHH morrowind was so dang good when I played it as a teenager.
@starkatt it's still so dang good today! Borderline one-of-the-best-games-ever material. Would definitely be such if not for the clunky interface.