@Fuego try talking about it in plain english maybe?
what's the memory space you're working with? looks like 16 bit?
why are you doing & 0xFF? that's not gonna do anything to the number i think
@Fuego oops off by power of one
ok so it's for the interpretation of the game - but if you're working in a larger memory space you have to keep in mind that the leftmost bit is supposed to represent being the negative number which can potentially be 0 in this case, right?
assuming i remember bitwise stuff right