@Dex Oh, okay. I thought VC any% was still not 0x because of the secret aquarium thing.
@Felthry The Secret Aquarium would be skippable anyway if needed - the any% route gets 95 stars, and you only need 70 to beat the game.
https://docs.google.com/spreadsheets/d/1Jf-eScEFEu0lkfzJZZMZgdTi6sX4zYNZoIGz-AFUz38/edit#gid=0
@Felthry Actually, after checking, I got this the wrong way round:
The original method for accessing the Secret Aquarium was fine on VC, but would crash the N64 version because the N64 crashes if the camera travels to a parallel universe, and you can't lock the camera in one position while you're in the castle like you can in the levels.
However, then they found a way of getting to it without parallel universes so it's doable on both.
@Felthry Correct. The spawning displacement glitch is only in the JP N64 version, which used to be the only way to enter the Secret Aquarium 0x, and re-entering Tick Tock Clock 0x by landing on the lip of the clock after some stars.
However, a method to get to the Secret Aquarium 0x on VC was found, and there's enough leeway with any% to completely skip Tick Tock Clock entirely (which you have to do since the first entry is 1x)