a lot of games lately have these cool dynamic shots that are VERY obviously pulled directly from a 2D storyboard artist's work and they look really dynamic and impressive in a way you can't really get without that 2D comic book artist style directing things

it makes me feel vindicated that i prefer 2D over 3D even though every game is 3D now

also they gave samus these very cold measured jerky soulless movements when she's pointing her gun around like the way sundowner in metal gear rising moves when he's being creepy, but then she goes back to regular human movements when there's not a threat going on or it's something she's already about to kill and isn't worried

it actually contributes a lot to the really nice "i'm a professional and i'm over this shit" image she has that she very much didn't in Other M

@kat speaking as someone who's been living with a martial artist for going on two years,

when someone who knows how to fight is about to fight, or even train to fight, their movements and demeanor becomes way more precise, measured, and - for lack of a better term - cold. not in a hostile way? but in the same way a tiger looks directly into a photographer's camera: "hello. I am death. do not interfere."

glad to know metroid dread nails that aspect of being a trained combatant.

@LexYeen it's like a liiiiiittle more machine-y in how the animation ramps up and dismounts than an actual human action would be, but it's definitely the same like "i'm doing this for practical reasons, not to make a point" coldness you get from trained fighters or soldiers, yeah

@kat headcanon, free to good home: that's the power armor helping. :thinkhappy:

@LexYeen i like to think it's because she's got that bird DNA so sometimes her motions are just a little jerky

@kat @LexYeen as far as we know, Samus is 100% human (bar the Weird Shit she gets exposed to all the time, anyway), she was just raised by Chozo
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@Felthry @LexYeen there's like some throwaway stuff from forever ago about them infusing her with chozo DNA, and also now she's part metroid too

@kat @LexYeen the latter is part of what i meant by Weird Shit, I didn't want to make this warrant a spoiler CW
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@Felthry @LexYeen it's in the opening scroll for metroid fusion which came out in 2002 so i think that particular one is safe haha

@kat @LexYeen we're of the opinion that quite a lot fo things can be spoilers if the person reading them happens to be among today's 10,000, so I'd rather put spoiler warnings on stuff that perhaps doesn't need it than fail to put it on stuff that does
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@kat @LexYeen we *really* dislike spoilers and i know that not everyone has played things that "everyone's played"

like to the point that we don't even watch trailers ever because they seem really intent on cramming them full of spoilers lately
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@Felthry @LexYeen it's the first 30 seconds of a game from two decades ago i thought it'd be fine i'm sorry aaaaa

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@kat @LexYeen I dunno I think it's probably fine i'm just explaining my reasoning here
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@kat @LexYeen you don't need to apologize! sorry if I came off as mad or anything, I'm not
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@Felthry @kat Sometimes these things happen in text. There's no secondary data channels in the form of tone of voice, body language, etc.

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