@gardevoir is it possible on the game boy to edit sprite pointers or other sprite data mid-scanline?
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@Felthry oooooh
I’ve heard that weird stuff happens if you try to do too much mid-scanline, so… possibly, but you’d have to be especially clever…
@gardevoir (if you're unaware, the reason i call it the atari nonsense is because you had to do that on the 2600 at least some contemporary atari 8-bit computers; you only got two sprites, they can't be turned off, they're 8×1 and only have an x position, and they're drawn every scanline. there were also two "bullets" that worked the same way but iwrc are 1×1)
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@gardevoir basically can you do the atari 2600 nonsense on gameboy
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