@Felthry Integrating that into the emulator sounds hard to begin with, but also the Stadium engine was reprogrammed from scratch in C and has various small differences from the Game Boy games' engines, which were programmed in assembly
@Trinket they have all the code to load pokemon data from the gameboy game, i feel like it would have been possible
small engine differences aren't that important considering you're, iwrc, limited to singleplayer anyway, so there's no risk of a desync (which does *so many* weird things in gen 1 and 2)
-F