Trails and Tales series norms, maybe minor spoilers for the first like twenty minutes of Tales of Arise, talk of (fictional) death and brutality
like, the Trails series avoids having anyone actually die most of the time and when they do it's a big story event
the Tales series on the other hand doesn't have any qualms showing random soldiers die and Tales of Arise in particular starts off with you in a slave camp where people are literally worked to death
-F/R
Huh. This summer someone released a hack of Super Metroid where you start with all the items and then have to put them back, getting weaker as you go: https://forum.metroidconstruction.com/index.php/topic,5387.msg69226.html
"Corporate America wants to frame this as a “labor shortage.” Wrong. What’s really going on is more accurately described as a living-wage shortage, a hazard pay shortage, a childcare shortage, a paid sick leave shortage, and a healthcare shortage."
https://www.theguardian.com/commentisfree/2021/oct/13/american-workers-general-strike-robert-reich
you can tell that they really try to make each one stand on its own if necessary but really, you *can't* start with any one other than the very first without a) having major spoilers for everything before it and b) having trouble understanding what the hell is going on, at least if you aren't starting from the start of a story arc
-F
the downside to liking stories for the reasons we like them means it's really hard to recommend things to people because
- giving any specifics would be Major Spoilers
- half the time it's going to be "okay this game is really good but you really can't play it until you've also played these other six 40-hour jrpgs"
-F
Plural system of three, Felthry, Alaric and Rosemary. We'll sign posts with a -F, -A, or -R.
Autistic, 20-something, anxious mess
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#FelthrysVGMSelection for my music picks.
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