re: EE talk
maxim's models might be more usable if we knew more about how to use OASIS/SIMetrix but we've been using LTspice for ages and changing is hard because there basically are no industry standards for UI (specifically controls) in this industry
and i don't want a CAD program where scrolling the mouse wheel doesn't zoom
-F
EE talk
we had a scary thought yesterday
now that Analog's bought Maxim, I hope they don't start jacking up the prices of Maxim stuff
I don't know if they did that with LT or not because their acquisition of LT was before we got into EE, but we've always known Analog/LT for making good quality stuff with good documentation and simulation models for *everything*, but charging quite a lot for it
Whereas Maxim makes the same kinds of stuff with adequate documentation and simulation models for a lot of things but only in SIMPLIS/OASIS, not SPICE, but for less than half the price
-F
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Just a page full of Ampharos doodles. Years on, they're still my favorite species of Pokémon, and the news that they're coming back in Gen IX has made me start to obsess over them again. Down on the bottom you can see my attempts at giving them viable hands without losing the "flipper" shape, which I think worked out pretty well. I prefer more anthro designs to wild ones, so I was pleased to see how little a change it ended up being.
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