@Tanuki I added two issues.

Instruction bug which I should probably handle, and the fact that we're slow as snuts which I dont know how to handle.

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@Tanuki
Im not sure how to make sdl fast but im glad its not a problem with my core haha

for get color i think yes. Its called for each pixel 320 times per hblank times 240 per vblank times 60 frames per second iirc

@Tanuki legible yeah but what do all the numbers mean? ;)

@Tanuki we might want to scrap all that ppu code :/ i dont even know how much of it is right

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