@Tanuki ready for some NES emulator work? :)
@Tanuki I added two issues.
Instruction bug which I should probably handle, and the fact that we're slow as snuts which I dont know how to handle.
@Tanuki
Im not sure how to make sdl fast but im glad its not a problem with my core haha
for get color i think yes. Its called for each pixel 320 times per hblank times 240 per vblank times 60 frames per second iirc
@Tanuki we might want to scrap all that ppu code :/ i dont even know how much of it is right