atlyss
been playing warrior and i like the basic movesets but i'm not sure how i feel about the skills. feels like there are two games in here struggling to fit together
one is a very precise minimalist action game, a la Pseudoregalia
and the other is an almost-turn-based RPG which is also fine
but trying to play the RPG leaves you swarmed and stunlocked by action-game enemies
i like 1v1ing the bigger enemies with parries and leaning into the action elements, but i'm just not sure if most of the skills are really worth it...? hmm. hmmmmmm
atlyss
@gardevoir Anyway, I've done a lot of Bandit and took Warrior and Mystic to 11, and I agree that the RPG side needs... something.
My touchstone is, oddly, One Step from Eden/Duelists of Eden. That tells me that if there were a better rhythm to attacks and parries, and themes that were more clear to build towards, it'd be much easier to digest and play with the RPG pieces on offer.