https://docs.google.com/document/d/1wv8uFPMhNIgytv4D35hJLMoCO659YO3PGYKZB460ABg/edit?usp=sharing Hey, I made a bullet-point history of strategy games if that sounds like something interesting to you!
@ShugoWah@snouts.online To be honest, hours 4-8 were rougher than the introduction. When stuff starts messing you up but you don't have the tools are map knowledge to fight back that effectively.
Also, uh, they should have tutorialized zero-g movement a little better.
I'm trying to decide if I want to jump right into Mooncrash or come back to it after shaking things up a bit
venting about myself
I don't have a job and I feel very incapable and I've been trying to schedule an appointment with a psychologist but I hate using the phone and I hate waiting for phone calls. I invent projects for myself to pass the time but lately I haven't been working towards any long-term goal. I have hobbies but I don't know how to monetize them. I have skills but I don't want to move away from home to find a job. I have given up on what I thought was my life goal of making games for a living. I can hardly concentrate on anything and I worry about everything in the world constantly. I recognize that I have a lot more comforts than a lot of other people, but I don't know what I'm going to do to get out of this pit.
Furry hermit and small game developer. Likes chubby guys with tails and/or superpowers. Friendly as anything! https://www.patreon.com/kommagames