1) characters have different big archetypical roles with visual hooks.
2) the game's roots are in dungeoneering - so visually exciting underground complexes like Moria or the Temple of Doom - but social interactions are things like a noble's costume ball, buying stuff from a merchant, or negotiating with a Thieves' Guild.
3) Like WoW the setting is "everything." You might encounter 1700s pirates, Ray Harryhausen monsters, Tolkien orcs, and Gothic vampires in the same game.
Since I'm still learning (probably pretty basic) Chinese history, Kaifeng shows up as more significant. I'd first heard of the city years ago because it's home to China's natively Jewish population, so I keep expecting it to be fairly far west - but it's in Henan, on the Yellow River, in the center.
I am running the panel "Writing Wolf's Journey" at #canfur2024 on Saturday starting at 12:30pm EDT in room Richelieu.
See you there!
#wolfsjourney
@Tuftears He just really enjoys big dramatic movements and posing and he's definitely got the bombast for it,
coyote sing along hour, uspol adjacent
although you try to discredit
you'll still never edit
the needle I'll thread it
radically poetic
standing with the fury that they had in 66
and like e double "I'm mad" still knee deep in the system's shit
Hoover!
he was a body remover!
I'll give you a dose but it can never come close to the rage built up inside of me
@Chip_Unicorn Thank you!
well THAT'S torn it, it's time for the Furry Cockworship Theme Tune
Lots of random gunk, but some drawings and cooking talk too. Obsesses about DnD and related topics. Left-leaning/profoundly frustrated politics. Black lives matter; trans rights are human rights.
Occasionally NSFW art and discussion, please do follow if you're 18+.