Music mood: ♪ Disarray, by Jiyoshi.
https://soundcloud.com/jiyoshi/disarray-nes-vst
I'm stuck... in subroutine hell... x.x
I've been tracing out one function for two hours and haven't even come close to finding the end of it... x.x
I think... I'm going to bed now... and then I'll start again in the morning... x.x
aaaaa IDA doesn't support Unicode comments ;~; I can't just type out the Japanese text into my database as comments...
Music mood: ♪ CORE, from Undertale.
https://tobyfox.bandcamp.com/track/core
I made some aural shitposts in Mario 2 form. Sorry about your ears
http://mini.xkeeper.net/etc/cisum%20raspberry%20flavor.nes (@Raspberryfloof contributed to this one)
Music mood: ♪ Pillars of Creation, from Tower of Heaven.
https://flashygoodness.bandcamp.com/track/pillars-of-creation
I also figured out that I can manually rewrite code instructions, so I can turn all the one-byte BRK instructions into actual BRK instructions!...that aren't actually marked as code. >.>;; Oh well, at least it will be less ugly this way...
I gave up and split the auto-generated WRAM segment from $7E0000-$7FFFFF into two segments from $7E0000-$7EFFFF and $7F0000-$7FFFFF. This way I can automatically fix references into the second bank instead of rewriting them all manually, and IDA will even keep track of the RAM address's name if/when I name them.
Determined to stay focused and be happier than yesterday! >:3
This game was surprisingly good, too, especially for being a budget PSX game. Maybe I should play it on stream sometime ^^
Music mood: ♪ Eyes in Minds, from Battle Hunter.
https://www.youtube.com/watch?v=ShNYcsltt6Q
Poly trans cuddlefloof programmer and gamedev(?). I love poking around in and reverse engineering old games. I'm also super shy and have horrible anxiety, so ... please be nice...
I don't mind if you follow request, but if I don't know or recognize you, please send me a message so I know who you are. #nobot